/********************************************************* 
********************贪吃蛇（难度可选）******************** 
**************制作者：Xu Lizi 日期：2012/12/31******** 
********************部分函数有借鉴************************ 
**********************************************************/ 
#include<stdio.h> 
#include<conio.h> 
#include<string.h> 
#include<stdlib.h> 
#include<time.h> 
 
 
int snakey[100]={50,51,52,53,54}; /*定义蛇的横坐标*/ 
int snakex[100]={5,5,5,5,5}; /*定义蛇的纵坐标，蛇头起始位置为（5，1）*/ 
int life=0; /*定义蛇的生命，0表示存活，1表示死亡*/ 
int lenght=5; /*定义蛇的长度，初始为5节*/ 
 
 
char map[12][24]={"***********************", /*y*/ 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
   "*   *", 
  /*x*/ "***********************"}; 
 
 
void put_money(int i,int j) /*放钱函数，使用随机数，随机出现食物*/ 
{ 
 int x=0,y=0; 
 srand(time(NULL)); 
 while ( (map[y][x]==003) || (map[y][x]==002) || (map[y][x]=='*') || ((x==i)&&(y==j)) ) 
 { 
  x=rand()%21+1; 
  y=rand()%10+1; 
 } 
 map[y][x]='$'; 
 return; 
} 
 
 
void output() /*输出*/ 
{ 
 system("cls"); 
 int i,j; 
 for(i=0; i<12; i++) 
 { 
  for(j=0; j<23; j++) printf("%c", map[i][j]); 
  printf("\n"); 
 } 
 return; 
} 
 
 
void gameover() /*游戏结束*/ 
{ 
 life=1; 
 printf("game over!!!\n"); 
 getchar();
 system("pause");
 return; 
} 
 
 
void turn_up() /*向上移动*/ 
{ 
 system("cls"); 
 int i; 
 if ( (snakex[0]==1) || (map[snakex[0]-1][snakey[0]]==003) ) gameover(); else { 
 if (map[snakex[0]-1][snakey[0]]=='$') 
 { 
  put_money( snakey[0], snakex[0]-1 ); 
  lenght++; 
  map[snakex[lenght-1]][snakey[lenght-1]]=003; 
 } 
 for(i=lenght; i>0; i--) 
 { 
  snakex[i]=snakex[i-1]; 
  snakey[i]=snakey[i-1]; 
 } 
 map[snakex[lenght]][snakey[lenght]]=' '; 
 snakex[0]--; 
 for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; 
 map[snakex[0]][snakey[0]]=002; 
 output(); 
 } 
 return; 
} 
 
 
void turn_down()  /*向下*/ 
{ 
 system("cls"); 
 int i; 
 printf("snakex[0]=%d----snakey[0]\n",snakex[0],snakey[0]);
 if ( (snakex[0]==10) || (map[snakex[0]+1][snakey[0]]==003) ) gameover();else { 
 if (map[snakex[0]+1][snakey[0]]=='$') 
 { 
  put_money(snakey[0],snakex[0]+1); 
  lenght++; 
  map[snakex[lenght-1]][snakey[lenght-1]]=003; 
 } 
 for(i=lenght; i>0; i--) 
 { 
   printf("length =%d\n",lenght);
  snakex[i]=snakex[i-1]; 
  snakey[i]=snakey[i-1]; 
 } 
 snakex[0]++; 
 map[snakex[lenght]][snakey[lenght]]=' '; 
 for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; 
 map[snakex[0]][snakey[0]]=002; 
 output(); 
 } 
 return; 
} 
 
 
void turn_left() /*向左*/ 
{ 
 system("cls"); 

 int i; 
 if ( (snakey[0]==1) || (map[snakex[0]][snakey[0]-1]==003) ) gameover();else { 
 if (map[snakex[0]][snakey[0]-1]=='$') 
 { 
  put_money(snakey[0]-1,snakex[0]); 
  lenght++; 
  map[snakex[lenght-1]][snakey[lenght-1]]=003; 
 } 
 for(i=lenght; i>0; i--) 
 { 
  snakex[i]=snakex[i-1]; 
  snakey[i]=snakey[i-1]; 
 } 
 map[snakex[lenght]][snakey[lenght]]=' '; 
 snakey[0]--; 
 for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; 
 map[snakex[0]][snakey[0]]=002; 
 output(); 
 } 
 return; 
} 
 
 
void turn_right() /*向右*/ 
{ 
 system("cls"); 
 int i; 
 if ( (snakey[0]==21) || (map[snakex[0]][snakey[0]+1]==003) ) gameover();else { 
 if (map[snakex[0]][snakey[0]+1]=='$') 
 { 
  put_money(snakey[0]+1,snakex[0]); 
  lenght++; 
  map[snakex[lenght-1]][snakey[lenght-1]]=003; 
 } 
 for(i=lenght; i>0; i--) 
 { 
  snakex[i]=snakex[i-1]; 
  snakey[i]=snakey[i-1]; 
 } 
 map[snakex[lenght]][snakey[lenght]]=' '; 
 snakey[0]++; 
 for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; 
 map[snakex[0]][snakey[0]]=002; 
 output(); 
 } 
 return; 
} 
 
 
int main() 
{ 
 int i,timeover,hard; 
 long start; 
 char name , direcation; 
 
 
 printf("\n up:W ;down：S ; left: A ; right: D \n"); 
 printf("\n select \n\t1~5,meams \n\t1 hard,2 mid,3,4, 5:\n"); 
 scanf("%d",&hard); 
 system("cls"); 
 
 
 for(i=1;i<5;i++) map[1][i]=3; /*输出蛇身*/ 
 map[1][5]=002; /*输出蛇头*/ 
 
 
 put_money(0,0); 
 output(); 
 
 
 while(life!=1) /*当蛇死亡时结束循环*/ 
 { 
 /*让蛇自动运行的函数******有借鉴*/ 
 timeover=1; 
 start=clock(); 
 while((timeover=(clock()-start<=hard*100))&&!kbhit()); //难度设定
 if(timeover) 
 { 
   direcation=getch(); 
 } 
 /*让蛇自动运行的函数******有借鉴*/ 
 
 switch(direcation) 
 { 
  case 'w':turn_up();break; 
  case 's':turn_down();break; 
  case 'a':turn_left();break; 
  case 'd':turn_right();break; 
 } 
 } 
 return 0; 

} 
